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Since the late 1990s, the use of game cameras, or remote motion activated cameras, has skyrocketed in the hunting and wildlife research communities. Two primary reasons for this rapid growth are the ease of use and the quickly lowering cost of ownership of these cameras. You can now purchase simple 35mm cameras at most major sporting goods outlets or online for as little as $30 per unit, so the ability to place several in the field is now within reach of the masses.

This brings up the obvious notion of using them in field studies for Sasquatch research. This is not a new idea; it has been pursued for several years by some of the best in the business. To date however, at least publicly, this endeavor has failed to produce any unquestionably clear photos of anything resembling a Sasquatch. This is not to say it has been a failure, as there have been several interesting photos taken, but nothing of an earthshaking nature.

The primary reason for this, I believe, is simply that the right camera has not yet been in the right place at the right time. It is a matter of numbers, and the more cameras placed intentionally for this subject, the more likely that success will follow. To date, every known animal that has been targeted for capture on film with a game camera has been photographed. This includes such notables as the Asian Cheetah in Iran, the extremely rare Arizona Jaguar, and even the fascinating “giant chimps” of the Congo basin. There is no reason to think that Sasquatch cannot be similarly captured on film if they exist. I believe that eventual success will be due to a combination of greater numbers of cameras in the field, with placement in good locations.

This article will concentrate on the mechanics of arranging a good camera setup, and will also look at choosing a location, camera stealth, and setting up long-term field projects. With that in mind, let us take a look first at the pure mechanical aspects of game cameras, how they work, and their limitations.

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